

For starters, the game features lines to let you know whether you can target an enemy from your position. Since there's a good chance that a lot of players will be experiencing turn-based strategy for the first time, Tactics does a number of things to ease them into the general mechanics. Once everyone in the party has exhausted all of their moves or the player decides to end their turn prematurely, the enemy has a chance to make their moves, and the cycle goes on until all of the enemies are dead or the player's party is dead, whichever comes first. You also don't have to spend the moves all at once, so you can dart back and forth between characters using one move each, something that you'll appreciate by the time you reach the first boss fight. Unlike other games in the genre, you can opt to use all three actions to shoot enemies, or you can decide to shoot first, move to a new spot, and shoot again. By default, each member of your party can take three actions.

For example, Scouts wield the Gnasher shotgun, while Support characters get the famous Lancer as a primary weapon. Unlike the main games, each character has a specific weapon, since everyone is in one of five classes. Prior to the start of each level, you'll choose up to four people to form your squad, but most of the time, you'll be forced to include heroes such as Gabe Diaz, Mikayla Dorn or Sid Redburn. If you're coming in from the Gears franchise with no experience in the turn-based strategy genre, you'll find Tactics to be wildly different. In short, the story hits familiar enough beats without feeling like a copy of the main games yet also doesn't try to create a tale that dwarfs what you get from the mainline titles, either. You've got a main villain that only shows up periodically and a leader on the side of the heroes that can be looked at as equally as bad. Your hero is trying to broker a temporary peace between his team and a group of civilians who hate the COG only a little less than the Locusts. You've got a main character betrayed by his higher-ups and being forced to work with them for the greater good. The flow of the story should come as no surprise to those familiar with the series. With the ongoing war against the Locusts going in the wrong direction, he's been pulled back to the frontlines on a mission to go after Ukkon, a Locust geneticist who's been responsible for the creation of some of the most dangerous entities of the Horde. A former lieutenant in the COG, he self-demoted to sergeant and transferred to the motor pool after a mission went wrong. Tactics is set 12 years before the first game, and it has you playing the role of Gabe Diaz, eventual father of Gears 5 protagonist Kate Diaz.

GEARS TACTICS CHARACTER CREATION SERIES
Even if you took into account the developer's work on the Android/Chrome title RAD Soldiers more than seven years ago, you'd never peg them to take the Gears franchise into the uncharted waters of turn-based strategy, yet here we are with Gears Tactics, a game that will surprise fans of the series and the genre alike. Brink, Dirty Bomb and Enemy Territory: Quake Wars are just a few of the games that it has developed while also providing some assistance on other titles, like Gears 5 and Halo: The Master Chief Collection. Developer Splash Damage is primarily known for its work on first- and third-person shooters. First and foremost, it was about cover shooting with occasional use of the chainsaw bayonet.

Gears of War is a third-person shooter franchise.
